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PriceGuessr

Privacy Policy

How I handle your data and accounts

1. What I store

Without signing in you play under an anonymous account. Your browser keeps only its sign-in and your settings (currency, language, theme); your games are stored with that anonymous account.

If you sign in (with Google or Discord, for example), I store your user ID, display name, avatar and e-mail so your game follows you across devices.

2. Game statistics

For profiles and leaderboards to work, I store the rounds you play: your guesses, points, daily challenges and results of games with other people. Your profile's statistics are computed from them. Rewards you claim in events (XP and event titles) belong to your account and are deleted with it. For TripGuessr I store the daily trips you play: the legs you chose, the total time and price, how long you planned and your points; they are deleted with your account and are in the downloadable file.

3. Cookies and browser storage

I use only essential cookies and browser storage (localStorage): your sign-in, currency, language and light or dark theme. No third-party advertising or tracking cookies.

4. Services the game runs on

The database and sign-in run on Supabase, and Vercel hosts the site. Visits and page speed are measured by Vercel Web Analytics and Speed Insights, which set no cookies; they do not run on class pages, in the OBS overlay or inside Discord. Prices come from Open Prices and official statistics, exchange rates from the European Central Bank (ECB).

I never sell your personal data or share it with advertising networks.

5. Your rights and deleting your data

You can sign out or clear your browser data at any time. If you are signed in, you can delete your account yourself in the settings under Account ("Delete account", on the web, not inside a Discord Activity). It removes your profile, name and avatar, your games and statistics, XP, rating, titles, classes and animal sets, and any screenshots from bug reports. Games you played with other people stay for them, without you; feedback you sent stays, no longer linked to your account, and the moderators' action log keeps only an anonymous identifier. An account cannot be deleted while a ranked match is on. If you never signed in you have no account: clearing the browser data is enough. Signed in, you can also download everything the game keeps about your account as a JSON file (in the settings under Account, or Edit profile on your profile: "Download my data"). It leaves out other players' data, answers of rounds that have not ended yet and secret keys; the file itself lists what it leaves out.

6. Stream mode

In stream mode your browser reads the public chat of the channel you choose on Twitch or Kick, without signing in. I store only the chatter's numeric ID, display name and the number from the !guess command; message text is never stored. This data is deleted after 30 days and appears in no leaderboard or profile. Kick chat is read through an unofficial interface. The OBS overlay link contains a secret key: whoever has it sees what your viewers see (the photo, the countdown, the result and the names of the top chatters); you can replace it at any time in the OBS dialog.

7. Feedback

When you send feedback, I store your rating, the modes you pick and the text you write, together with your game account (anonymous ones too) and the page, language, currency, theme, screen size, browser and app version. No e-mail and no game state is sent. It is read by me and the game's testers; testers do not see who wrote it. If you delete your account, your feedback stays, no longer linked to you.

8. Artificial intelligence

I use AI tools while developing the game, for example to review code, find bugs or translate texts. These tools work only with the source code and made-up test data. They have no access to the production database or to any real player data: your guesses, results, account, e-mail, feedback or bug reports.

The game itself sends none of your data to any AI, does not use it to train models and makes no AI-based decisions about you.